AI Insights · Timothy · June 2022
Top 5 Interactive Story Games on Android in Poland: Q2 2022 Performance
Explore the performance trends of the top 5 interactive story games on Android in Poland during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the interactive story games category on Android in Poland saw varying trends across its top apps. Here's a detailed look at the performance of the leading five games, based on data from Sensor Tower.
Romance Club - Stories I Play
The game experienced notable fluctuations in both downloads and revenue. Weekly downloads surged mid-quarter, peaking at approximately 10.6K in early June, before dropping to around 3.8K by the end of the quarter. Revenue followed an upward trend, reaching about $3.2K in the week of June 20. Active users rose from around 64.6K at the start of the quarter to a high of 88.6K in early June, slightly declining to 79.6K by the quarter's end.
Love Choice
This app saw a significant decline in both downloads and revenue throughout the quarter. Weekly downloads dropped from around 15.8K at the beginning to roughly 457 by the end. Revenue also decreased sharply, from approximately $3.7K in late March to around $193 in the last week of June. Active users mirrored this decline, falling from 48.3K to about 7.6K over the same period.
Love Sick: My Love Chapters
Weekly downloads for this game showed a peak in early May at about 8.6K, with a subsequent decline to around 3.3K by the quarter's end. Revenue peaked in mid-April at around $4.2K, then gradually decreased to about $1.4K in the last week of June. Active users saw a rise from 12.2K at the start of the quarter to a peak of 20.8K in mid-May, before settling at around 12.8K by the end of June.
Duskwood - Detective Story
This app maintained a relatively stable performance in terms of downloads, averaging around 3K to 4K weekly. Revenue saw a significant spike in the week of May 30, reaching approximately $8.6K, before stabilizing to around $1.2K by the end of the quarter. Active users remained relatively steady, ranging from around 26.9K to 37.2K throughout the quarter.
Chapters: Interactive Stories
Weekly downloads for this game decreased from about 9.4K at the start of the quarter to around 1.7K by the end. Revenue showed consistency, averaging around $9K to $12K weekly, with a slight decline towards the end of the quarter. Active users saw a gradual decline from 38.6K to around 18.7K.
These insights provide a snapshot of the competitive landscape for interactive story games on Android in Poland during Q2 2022. For more detailed data and further insights, visit Sensor Tower.